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Poker glossary
Every stat and term that measures your poker game — in plain English. Each links to a full explanation, and you can train the concept live in the free app.
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115 terms
VPIP Voluntarily Put $ In Pot — how often you put chips in preflop by choice (call or… PFR Preflop Raise % — how often you enter the pot with a raise. Close to your VPIP =… 3-Bet % How often you re-raise a preflop opener — facing exactly one raise. A 4-bet is a… Aggression Frequency Of your postflop bets, raises, and calls, the share that are bets or raises.… Aggression Factor (Bets + raises) ÷ calls — a ratio of aggressive to passive actions. ~2.5 is solid;… Went To Showdown % Of the hands you voluntarily played to a flop, how often you reached showdown. Too… Won $ at Showdown % When you do reach showdown, how often you win the pot. A sanity check on your… Continuation Bet % How often you bet the flop after you were the last preflop raiser and it was… Won When Saw Flop % Of the hands you voluntarily played to a flop, how often you won the pot —… Fold to 3-Bet % After you open-raise and someone 3-bets, how often you fold. Folding a 4-bet after… Fold to C-Bet % When you called preflop and face the preflop raiser’s flop bet, how often you… Steal % How often you open-raise from the cutoff, button, or small blind when it folds to… Early Position (EP) The first seats to act preflop (UTG in 6-max). With the whole table still behind… Middle Position (MP) The hijack seat — a step later than EP. You can play a bit wider than early… Cutoff (CO) One seat right of the button — the first of the two prime late positions. Only the… Button (BTN) The dealer seat — the best position at the table. You act LAST on every postflop… Small Blind (SB) You post half a big blind before the deal and then act FIRST on every postflop… Big Blind (BB) You post a full big blind, so you already have money in and get a discount to… Shot clock Time to act on your turn. Standard rings: 12s shot + 20s personal time bank (32s… Timer (shot clock) Same as Shot clock — the countdown on your turn. Standard: 12s + 20s bank; Blitz:… Time bank Extra personal seconds after the shot clock on ranked rings. Spent only when you… Staked Gold-ticket games where ◆ is the stake — not Elo. Ranked owns the ladder; Staked… Rating (Elo) Your ladder number — an Elo-style rating that moves after every rated hand based… Provisional rating A young rating still finding its level. With a small rated sample the system is… Elo rake The ladder’s house edge on your rank. Just as the casino rakes a slice of every… bb ± (session / lifetime) Big blinds won or lost — the pure money scoreboard, unraked. Rank can tighten… Style fingerprint A one-glance shape of how your frequencies (VPIP, PFR, 3-bet, c-bet, aggression…)… Opponent reads A Train HUD tile that builds a frequency profile on the selected seat from their… Red line / Blue line Two halves of your winnings. The BLUE line is money won at showdown (your hands… Balance Tuner Every core stat plotted against its solid baseline BAND. Inside the band =… Blitz Instinct Your decision TEMPO under the 7-second shot clock — how composed and consistent… Endgame (push/fold) Your accuracy in short-stack jam-or-fold spots versus the Nash equilibrium — the… Range The full set of hands you (or an opponent) could hold in a spot, not one specific… GTO Game-Theory-Optimal play — a balanced strategy that can’t be exploited no matter… Value bet A bet made with a strong hand hoping to be CALLED by worse — you want action. The… Bluff A bet or raise with a weak hand aiming to make better hands FOLD. Balanced players… Semi-bluff A bet with a drawing hand that’s probably behind now but can improve — you win… Initiative Being the player who made the last aggressive action (the bettor/raiser). The… Cooler A hand where two big holdings collide and someone loses a stack no matter what… The nuts The best possible hand on a given board — it cannot be beaten. "Drawing to the… Polarized range A betting range split into strong value hands and bluffs, with the medium hands… Isolate (iso-raise) Raising to play heads-up against one weak player (usually a limper) rather than… Overbet A bet larger than the pot. Used with a polarized range (nutted hands + bluffs) to… 4-Bet The re-raise of a 3-bet — the third raise in the pot. Usually a tight value range… Squeeze A 3-bet after an open and at least one caller. The extra dead money and the… Check-raise You check, an opponent bets, and you raise. Strong on boards that hit your calling… Donk bet Betting into the preflop aggressor from out of position, instead of checking to… Float Calling a bet with a weak hand (often just overcards or a backdoor) planning to… Set mine Calling a raise with a small-to-medium pocket pair hoping to flop a set (~12%,… Implied odds What you expect to win on later streets if your draw hits, on top of the pot you… Reverse implied odds What you expect to lose when you hit but still lose — second-nut flushes,… Blocker A card in your hand that removes combos from the opponent’s range. Holding the ace… Barrel (double / triple) Betting again on the next street after you already bet. A double barrel is… Delayed c-bet You raised preflop, checked the flop, then bet the turn. Used when the flop is bad… Limp (open-limp) Entering the pot for just the big blind instead of raising. Open-limping (first… Cold call Calling a raise when you have not yet put chips in (you are not the big blind). A… Pot committed So much of your stack is already in that folding the rest is worse than calling… Equity realization (EQR) How much of your raw equity you actually cash when the hand is played out — not… Gutshot An inside straight draw — four outs (one rank in the middle). About 8.5% on the… Open-ender An open-ended straight draw — eight outs (either end). About 17% next card, ~31%… Combo draw Two draws at once — usually flush + straight. 12–15 outs. Huge equity even against… Backdoor draw You need both remaining cards to complete (two hearts on the flop, or a… Kicker The unpaired side card that breaks ties when the main category is the same — pair… Suited connectors Consecutive suited cards (87s, 65s). Playable in position with implied odds — they… Pocket pair Two hole cards of the same rank. Overpairs (AA–TT) play for value; medium and… Broadway The high cards ten through ace. Broadway hands (AK, AQ, KQ, AJ…) make top pair and… Straddle A voluntary blind posted before the deal, usually 2× the big blind from under the… HUD Heads-up display — live stats (VPIP, PFR, 3-bet…) overlaid on the table. PokerGym… Solver Software that computes a game-theory-optimal strategy for a poker tree. Full… Sharpness Your decision quality graded against the coach’s EV math — each trainer decision… Minimum Defense Frequency The fraction of your range you must continue with (call or raise) to stop a bettor… Stack-to-Pot Ratio Effective stack ÷ pot. Low SPR (≤ ~3) commits you and favors made hands; high SPR… Pot Odds The price you’re being laid. To call X into a pot of P you must win at least X ÷… Equity Your share of the pot right now if the remaining cards were dealt out — your… Equity when called (eq) The “eq” number after FE on a Model EV row. Not your vs-everyone equity on the… Fold Equity (FE) Chance they fold to this size so you win the pot uncontested. Built as: MDF fold… Expected Value The average chips a line wins or loses if you could play it many times. EV = (how… Avg equity (if called) The average of your equity-when-called across the priced bet sizes — i.e. equity… All-in showdown equity Your equity if NOBODY folds and every player’s cards run out. A worst-case anchor… Vs the players in the pot Your equity against only the players who voluntarily put money in this hand, with… Equity vs 1 (heads-up) A hypothetical: your share if everyone else folded and you were heads-up against… Equity bar (Hand tile) Nested green fills from the left: vs everyone still in is the bright core; each… Rake lens A view switch on Analyze / Bankroll, not a rewrite of your log. As played = raw… Capture % How much of the EV that was actually at stake you kept, versus the coach’s best… Coach letter (S+ … F) A grade for one priced decision: how much EV you gave up versus the coach’s best… Lightning Pro Train speed: hundreds of hands an hour with the coach still on — Warp toward… Outs The unseen cards that improve you to the likely best hand. Rule of 4 (on the flop)… Cards that beat me Hole-card combos that currently make a STRICTLY better five-card hand than yours… Chop chance How often the hand ties at showdown and the pot is split rather than won outright. Model EV Each action priced by one model: fold equity × pot, plus the times you’re called ×… Opponent assumption How the table folds to your bets. Balanced = MDF × texture. Station over-calls (FE… All-in adjusted Your result if every all-in had run out at exact equity (cards face-up), removing… Your decision EV Sum of the coach’s EV for the lines you took, priced on every street it can model… Winrate (bb/100) Big blinds won per 100 hands — the standard measure of profitability. It needs a… 95% Confidence Interval The band your TRUE winrate is 95% likely to sit within, given your sample. It… Standard deviation (bb/100) How much your results swing from hand to hand. Higher = more variance = a bigger… Leak A spot CLASS — street, action and board texture — where you measurably give up EV… Frequency context How OFTEN you take an action against a solid baseline — VPIP, PFR, WTSD and the… Playstyle radar Plots your loose↔tight (from VPIP vs solid 6-max baseline) and aggressive↔passive… Risk of Ruin The probability you eventually lose your whole bankroll playing at this winrate… Buy-ins Bankroll expressed in 100bb stacks. Standard cash-game guidance is 20–40+ buy-ins,… Max drawdown The deepest peak-to-trough fall in your bankroll over the simulated stretch. Plan… ITM % In The Money — the share of your Sit & Go games where you finished in a paying… Average finish Your mean finishing place across Sit & Go games, read against the average field… ICM Independent Chip Model — converts tournament chip stacks into real-money equity… ICM $EV Your share of the remaining prize pool right now, given the current stacks and the… ICM tax The gap between your raw chip% and your real $EV%. Positive means the payout… M-ratio How many orbits you can survive just folding: stack ÷ (SB + BB + antes). A low M… Bubble factor How much more a chip lost hurts than a chip won helps, in $EV terms. Above 1 means… Nash push/fold The unexploitable jam-or-fold equilibrium for short stacks (≤ ~15bb). Green = jam… Effective BB The shorter of the two stacks, in big blinds. It caps how much can actually go in… Chip share Your fraction of all chips left in play. In a tournament raw chip% OVERSTATES real… MCCFR Monte-Carlo Counterfactual Regret Minimization — the algorithm that finds the… OOP / IP Out Of Position acts first on every street; In Position acts last. Position is a… Equilibrium (GTO) A strategy pair where neither player can improve by deviating — balanced and…
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